.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/doc/classes/PhysicalBoneSimulator3D.xml. .. _class_PhysicalBoneSimulator3D: PhysicalBoneSimulator3D ======================= **Inherits:** :ref:`SkeletonModifier3D` **<** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_simulating_physics` **(** **)** |const| | +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_add_collision_exception` **(** :ref:`RID` exception **)** | +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_remove_collision_exception` **(** :ref:`RID` exception **)** | +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_start_simulation` **(** :ref:`StringName[]` bones=[] **)** | +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_stop_simulation` **(** **)** | +-------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_PhysicalBoneSimulator3D_method_is_simulating_physics: .. rst-class:: classref-method :ref:`bool` **is_simulating_physics** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PhysicalBoneSimulator3D_method_physical_bones_add_collision_exception: .. rst-class:: classref-method void **physical_bones_add_collision_exception** **(** :ref:`RID` exception **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PhysicalBoneSimulator3D_method_physical_bones_remove_collision_exception: .. rst-class:: classref-method void **physical_bones_remove_collision_exception** **(** :ref:`RID` exception **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PhysicalBoneSimulator3D_method_physical_bones_start_simulation: .. rst-class:: classref-method void **physical_bones_start_simulation** **(** :ref:`StringName[]` bones=[] **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PhysicalBoneSimulator3D_method_physical_bones_stop_simulation: .. rst-class:: classref-method void **physical_bones_stop_simulation** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`