.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/modules/noise/doc_classes/NoiseTexture2D.xml. .. _class_NoiseTexture2D: NoiseTexture2D ============== **Inherits:** :ref:`Texture2D` **<** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`as_normal_map` | ``false`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`bump_strength` | ``8.0`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Gradient` | :ref:`color_ramp` | | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`generate_mipmaps` | ``true`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`height` | ``512`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`in_3d_space` | ``false`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`invert` | ``false`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Noise` | :ref:`noise` | | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`normalize` | ``true`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | resource_local_to_scene | ``false`` (overrides :ref:`Resource`) | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`seamless` | ``false`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`seamless_blend_skirt` | ``0.1`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`width` | ``512`` | +---------------------------------+---------------------------------------------------------------------------------+----------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_NoiseTexture2D_property_as_normal_map: .. rst-class:: classref-property :ref:`bool` **as_normal_map** = ``false`` .. rst-class:: classref-property-setget - void **set_as_normal_map** **(** :ref:`bool` value **)** - :ref:`bool` **is_normal_map** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_bump_strength: .. rst-class:: classref-property :ref:`float` **bump_strength** = ``8.0`` .. rst-class:: classref-property-setget - void **set_bump_strength** **(** :ref:`float` value **)** - :ref:`float` **get_bump_strength** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_color_ramp: .. rst-class:: classref-property :ref:`Gradient` **color_ramp** .. rst-class:: classref-property-setget - void **set_color_ramp** **(** :ref:`Gradient` value **)** - :ref:`Gradient` **get_color_ramp** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_generate_mipmaps: .. rst-class:: classref-property :ref:`bool` **generate_mipmaps** = ``true`` .. rst-class:: classref-property-setget - void **set_generate_mipmaps** **(** :ref:`bool` value **)** - :ref:`bool` **is_generating_mipmaps** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_height: .. rst-class:: classref-property :ref:`int` **height** = ``512`` .. rst-class:: classref-property-setget - void **set_height** **(** :ref:`int` value **)** - :ref:`int` **get_height** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_in_3d_space: .. rst-class:: classref-property :ref:`bool` **in_3d_space** = ``false`` .. rst-class:: classref-property-setget - void **set_in_3d_space** **(** :ref:`bool` value **)** - :ref:`bool` **is_in_3d_space** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_invert: .. rst-class:: classref-property :ref:`bool` **invert** = ``false`` .. rst-class:: classref-property-setget - void **set_invert** **(** :ref:`bool` value **)** - :ref:`bool` **get_invert** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_noise: .. rst-class:: classref-property :ref:`Noise` **noise** .. rst-class:: classref-property-setget - void **set_noise** **(** :ref:`Noise` value **)** - :ref:`Noise` **get_noise** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_normalize: .. rst-class:: classref-property :ref:`bool` **normalize** = ``true`` .. rst-class:: classref-property-setget - void **set_normalize** **(** :ref:`bool` value **)** - :ref:`bool` **is_normalized** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_seamless: .. rst-class:: classref-property :ref:`bool` **seamless** = ``false`` .. rst-class:: classref-property-setget - void **set_seamless** **(** :ref:`bool` value **)** - :ref:`bool` **get_seamless** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_seamless_blend_skirt: .. rst-class:: classref-property :ref:`float` **seamless_blend_skirt** = ``0.1`` .. rst-class:: classref-property-setget - void **set_seamless_blend_skirt** **(** :ref:`float` value **)** - :ref:`float` **get_seamless_blend_skirt** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_NoiseTexture2D_property_width: .. rst-class:: classref-property :ref:`int` **width** = ``512`` .. rst-class:: classref-property-setget - void **set_width** **(** :ref:`int` value **)** - :ref:`int` **get_width** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`