.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/doc/classes/MeshTexture.xml. .. _class_MeshTexture: MeshTexture =========== **Inherits:** :ref:`Texture2D` **<** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Texture2D` | :ref:`base_texture` | | +-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`image_size` | ``Vector2(0, 0)`` | +-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Mesh` | :ref:`mesh` | | +-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | resource_local_to_scene | ``false`` (overrides :ref:`Resource`) | +-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_MeshTexture_property_base_texture: .. rst-class:: classref-property :ref:`Texture2D` **base_texture** .. rst-class:: classref-property-setget - void **set_base_texture** **(** :ref:`Texture2D` value **)** - :ref:`Texture2D` **get_base_texture** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MeshTexture_property_image_size: .. rst-class:: classref-property :ref:`Vector2` **image_size** = ``Vector2(0, 0)`` .. rst-class:: classref-property-setget - void **set_image_size** **(** :ref:`Vector2` value **)** - :ref:`Vector2` **get_image_size** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MeshTexture_property_mesh: .. rst-class:: classref-property :ref:`Mesh` **mesh** .. rst-class:: classref-property-setget - void **set_mesh** **(** :ref:`Mesh` value **)** - :ref:`Mesh` **get_mesh** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`