.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/modules/gltf/doc_classes/GLTFState.xml. .. _class_GLTFState: GLTFState ========= **Inherits:** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` **Inherited By:** :ref:`FBXState` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`float` | :ref:`bake_fps` | ``30.0`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`String` | :ref:`base_path` | ``""`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`PackedByteArray[]` | :ref:`buffers` | ``[]`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`String` | :ref:`copyright` | ``""`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`bool` | :ref:`create_animations` | ``true`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`String` | :ref:`filename` | ``""`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`PackedByteArray` | :ref:`glb_data` | ``PackedByteArray()`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`bool` | :ref:`import_as_skeleton_bones` | ``false`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`Dictionary` | :ref:`json` | ``{}`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`int` | :ref:`major_version` | ``0`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`int` | :ref:`minor_version` | ``0`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`PackedInt32Array` | :ref:`root_nodes` | ``PackedInt32Array()`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`String` | :ref:`scene_name` | ``""`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ | :ref:`bool` | :ref:`use_named_skin_binds` | ``false`` | +-------------------------------------------------+------------------------------------------------------------------------------------+------------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_used_extension` **(** :ref:`String` extension_name, :ref:`bool` required **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`append_data_to_buffers` **(** :ref:`PackedByteArray` data, :ref:`bool` deduplication **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFAccessor[]` | :ref:`get_accessors` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_additional_data` **(** :ref:`StringName` extension_name **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AnimationPlayer` | :ref:`get_animation_player` **(** :ref:`int` idx **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_animation_players_count` **(** :ref:`int` idx **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFAnimation[]` | :ref:`get_animations` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFBufferView[]` | :ref:`get_buffer_views` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFCamera[]` | :ref:`get_cameras` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_handle_binary_image` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture2D[]` | :ref:`get_images` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFLight[]` | :ref:`get_lights` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Material[]` | :ref:`get_materials` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFMesh[]` | :ref:`get_meshes` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_node_index` **(** :ref:`Node` scene_node **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFNode[]` | :ref:`get_nodes` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Node` | :ref:`get_scene_node` **(** :ref:`int` idx **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFSkeleton[]` | :ref:`get_skeletons` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFSkin[]` | :ref:`get_skins` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFTextureSampler[]` | :ref:`get_texture_samplers` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`GLTFTexture[]` | :ref:`get_textures` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String[]` | :ref:`get_unique_animation_names` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String[]` | :ref:`get_unique_names` **(** **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_accessors` **(** :ref:`GLTFAccessor[]` accessors **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_additional_data` **(** :ref:`StringName` extension_name, :ref:`Variant` additional_data **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_animations` **(** :ref:`GLTFAnimation[]` animations **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_buffer_views` **(** :ref:`GLTFBufferView[]` buffer_views **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_cameras` **(** :ref:`GLTFCamera[]` cameras **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_handle_binary_image` **(** :ref:`int` method **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_images` **(** :ref:`Texture2D[]` images **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_lights` **(** :ref:`GLTFLight[]` lights **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_materials` **(** :ref:`Material[]` materials **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_meshes` **(** :ref:`GLTFMesh[]` meshes **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_nodes` **(** :ref:`GLTFNode[]` nodes **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_skeletons` **(** :ref:`GLTFSkeleton[]` skeletons **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_skins` **(** :ref:`GLTFSkin[]` skins **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_texture_samplers` **(** :ref:`GLTFTextureSampler[]` texture_samplers **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_textures` **(** :ref:`GLTFTexture[]` textures **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_unique_animation_names` **(** :ref:`String[]` unique_animation_names **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_unique_names` **(** :ref:`String[]` unique_names **)** | +-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Constants --------- .. _class_GLTFState_constant_HANDLE_BINARY_DISCARD_TEXTURES: .. rst-class:: classref-constant **HANDLE_BINARY_DISCARD_TEXTURES** = ``0`` .. container:: contribute There is currently no description for this constant. Please help us by :ref:`contributing one `! .. _class_GLTFState_constant_HANDLE_BINARY_EXTRACT_TEXTURES: .. rst-class:: classref-constant **HANDLE_BINARY_EXTRACT_TEXTURES** = ``1`` .. container:: contribute There is currently no description for this constant. Please help us by :ref:`contributing one `! .. _class_GLTFState_constant_HANDLE_BINARY_EMBED_AS_BASISU: .. rst-class:: classref-constant **HANDLE_BINARY_EMBED_AS_BASISU** = ``2`` .. container:: contribute There is currently no description for this constant. Please help us by :ref:`contributing one `! .. _class_GLTFState_constant_HANDLE_BINARY_EMBED_AS_UNCOMPRESSED: .. rst-class:: classref-constant **HANDLE_BINARY_EMBED_AS_UNCOMPRESSED** = ``3`` .. container:: contribute There is currently no description for this constant. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_GLTFState_property_bake_fps: .. rst-class:: classref-property :ref:`float` **bake_fps** = ``30.0`` .. rst-class:: classref-property-setget - void **set_bake_fps** **(** :ref:`float` value **)** - :ref:`float` **get_bake_fps** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_base_path: .. rst-class:: classref-property :ref:`String` **base_path** = ``""`` .. rst-class:: classref-property-setget - void **set_base_path** **(** :ref:`String` value **)** - :ref:`String` **get_base_path** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_buffers: .. rst-class:: classref-property :ref:`PackedByteArray[]` **buffers** = ``[]`` .. rst-class:: classref-property-setget - void **set_buffers** **(** :ref:`PackedByteArray[]` value **)** - :ref:`PackedByteArray[]` **get_buffers** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_copyright: .. rst-class:: classref-property :ref:`String` **copyright** = ``""`` .. rst-class:: classref-property-setget - void **set_copyright** **(** :ref:`String` value **)** - :ref:`String` **get_copyright** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_create_animations: .. rst-class:: classref-property :ref:`bool` **create_animations** = ``true`` .. rst-class:: classref-property-setget - void **set_create_animations** **(** :ref:`bool` value **)** - :ref:`bool` **get_create_animations** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_filename: .. rst-class:: classref-property :ref:`String` **filename** = ``""`` .. rst-class:: classref-property-setget - void **set_filename** **(** :ref:`String` value **)** - :ref:`String` **get_filename** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_glb_data: .. rst-class:: classref-property :ref:`PackedByteArray` **glb_data** = ``PackedByteArray()`` .. rst-class:: classref-property-setget - void **set_glb_data** **(** :ref:`PackedByteArray` value **)** - :ref:`PackedByteArray` **get_glb_data** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_import_as_skeleton_bones: .. rst-class:: classref-property :ref:`bool` **import_as_skeleton_bones** = ``false`` .. rst-class:: classref-property-setget - void **set_import_as_skeleton_bones** **(** :ref:`bool` value **)** - :ref:`bool` **get_import_as_skeleton_bones** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_json: .. rst-class:: classref-property :ref:`Dictionary` **json** = ``{}`` .. rst-class:: classref-property-setget - void **set_json** **(** :ref:`Dictionary` value **)** - :ref:`Dictionary` **get_json** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_major_version: .. rst-class:: classref-property :ref:`int` **major_version** = ``0`` .. rst-class:: classref-property-setget - void **set_major_version** **(** :ref:`int` value **)** - :ref:`int` **get_major_version** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_minor_version: .. rst-class:: classref-property :ref:`int` **minor_version** = ``0`` .. rst-class:: classref-property-setget - void **set_minor_version** **(** :ref:`int` value **)** - :ref:`int` **get_minor_version** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_root_nodes: .. rst-class:: classref-property :ref:`PackedInt32Array` **root_nodes** = ``PackedInt32Array()`` .. rst-class:: classref-property-setget - void **set_root_nodes** **(** :ref:`PackedInt32Array` value **)** - :ref:`PackedInt32Array` **get_root_nodes** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_scene_name: .. rst-class:: classref-property :ref:`String` **scene_name** = ``""`` .. rst-class:: classref-property-setget - void **set_scene_name** **(** :ref:`String` value **)** - :ref:`String` **get_scene_name** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_property_use_named_skin_binds: .. rst-class:: classref-property :ref:`bool` **use_named_skin_binds** = ``false`` .. rst-class:: classref-property-setget - void **set_use_named_skin_binds** **(** :ref:`bool` value **)** - :ref:`bool` **get_use_named_skin_binds** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_GLTFState_method_add_used_extension: .. rst-class:: classref-method void **add_used_extension** **(** :ref:`String` extension_name, :ref:`bool` required **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_append_data_to_buffers: .. rst-class:: classref-method :ref:`int` **append_data_to_buffers** **(** :ref:`PackedByteArray` data, :ref:`bool` deduplication **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_accessors: .. rst-class:: classref-method :ref:`GLTFAccessor[]` **get_accessors** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_additional_data: .. rst-class:: classref-method :ref:`Variant` **get_additional_data** **(** :ref:`StringName` extension_name **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_animation_player: .. rst-class:: classref-method :ref:`AnimationPlayer` **get_animation_player** **(** :ref:`int` idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_animation_players_count: .. rst-class:: classref-method :ref:`int` **get_animation_players_count** **(** :ref:`int` idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_animations: .. rst-class:: classref-method :ref:`GLTFAnimation[]` **get_animations** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_buffer_views: .. rst-class:: classref-method :ref:`GLTFBufferView[]` **get_buffer_views** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_cameras: .. rst-class:: classref-method :ref:`GLTFCamera[]` **get_cameras** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_handle_binary_image: .. rst-class:: classref-method :ref:`int` **get_handle_binary_image** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_images: .. rst-class:: classref-method :ref:`Texture2D[]` **get_images** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_lights: .. rst-class:: classref-method :ref:`GLTFLight[]` **get_lights** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_materials: .. rst-class:: classref-method :ref:`Material[]` **get_materials** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_meshes: .. rst-class:: classref-method :ref:`GLTFMesh[]` **get_meshes** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_node_index: .. rst-class:: classref-method :ref:`int` **get_node_index** **(** :ref:`Node` scene_node **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_nodes: .. rst-class:: classref-method :ref:`GLTFNode[]` **get_nodes** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_scene_node: .. rst-class:: classref-method :ref:`Node` **get_scene_node** **(** :ref:`int` idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_skeletons: .. rst-class:: classref-method :ref:`GLTFSkeleton[]` **get_skeletons** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_skins: .. rst-class:: classref-method :ref:`GLTFSkin[]` **get_skins** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_texture_samplers: .. rst-class:: classref-method :ref:`GLTFTextureSampler[]` **get_texture_samplers** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_textures: .. rst-class:: classref-method :ref:`GLTFTexture[]` **get_textures** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_unique_animation_names: .. rst-class:: classref-method :ref:`String[]` **get_unique_animation_names** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_get_unique_names: .. rst-class:: classref-method :ref:`String[]` **get_unique_names** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_accessors: .. rst-class:: classref-method void **set_accessors** **(** :ref:`GLTFAccessor[]` accessors **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_additional_data: .. rst-class:: classref-method void **set_additional_data** **(** :ref:`StringName` extension_name, :ref:`Variant` additional_data **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_animations: .. rst-class:: classref-method void **set_animations** **(** :ref:`GLTFAnimation[]` animations **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_buffer_views: .. rst-class:: classref-method void **set_buffer_views** **(** :ref:`GLTFBufferView[]` buffer_views **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_cameras: .. rst-class:: classref-method void **set_cameras** **(** :ref:`GLTFCamera[]` cameras **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_handle_binary_image: .. rst-class:: classref-method void **set_handle_binary_image** **(** :ref:`int` method **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_images: .. rst-class:: classref-method void **set_images** **(** :ref:`Texture2D[]` images **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_lights: .. rst-class:: classref-method void **set_lights** **(** :ref:`GLTFLight[]` lights **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_materials: .. rst-class:: classref-method void **set_materials** **(** :ref:`Material[]` materials **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_meshes: .. rst-class:: classref-method void **set_meshes** **(** :ref:`GLTFMesh[]` meshes **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_nodes: .. rst-class:: classref-method void **set_nodes** **(** :ref:`GLTFNode[]` nodes **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_skeletons: .. rst-class:: classref-method void **set_skeletons** **(** :ref:`GLTFSkeleton[]` skeletons **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_skins: .. rst-class:: classref-method void **set_skins** **(** :ref:`GLTFSkin[]` skins **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_texture_samplers: .. rst-class:: classref-method void **set_texture_samplers** **(** :ref:`GLTFTextureSampler[]` texture_samplers **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_textures: .. rst-class:: classref-method void **set_textures** **(** :ref:`GLTFTexture[]` textures **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_unique_animation_names: .. rst-class:: classref-method void **set_unique_animation_names** **(** :ref:`String[]` unique_animation_names **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_GLTFState_method_set_unique_names: .. rst-class:: classref-method void **set_unique_names** **(** :ref:`String[]` unique_names **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`