.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/doc/classes/AnimationNodeStateMachineTransition.xml. .. _class_AnimationNodeStateMachineTransition: AnimationNodeStateMachineTransition =================================== **Inherits:** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`StringName` | :ref:`advance_condition` | ``&""`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`String` | :ref:`advance_expression` | ``""`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`AdvanceMode` | :ref:`advance_mode` | ``1`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`break_loop_at_end` | ``false`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`int` | :ref:`priority` | ``1`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`reset` | ``true`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`SwitchMode` | :ref:`switch_mode` | ``0`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`Curve` | :ref:`xfade_curve` | | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`xfade_time` | ``0.0`` | +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------+-----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_AnimationNodeStateMachineTransition_signal_advance_condition_changed: .. rst-class:: classref-signal **advance_condition_changed** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Enumerations ------------ .. _enum_AnimationNodeStateMachineTransition_SwitchMode: .. rst-class:: classref-enumeration enum **SwitchMode**: .. _class_AnimationNodeStateMachineTransition_constant_SWITCH_MODE_IMMEDIATE: .. rst-class:: classref-enumeration-constant :ref:`SwitchMode` **SWITCH_MODE_IMMEDIATE** = ``0`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. _class_AnimationNodeStateMachineTransition_constant_SWITCH_MODE_SYNC: .. rst-class:: classref-enumeration-constant :ref:`SwitchMode` **SWITCH_MODE_SYNC** = ``1`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. _class_AnimationNodeStateMachineTransition_constant_SWITCH_MODE_AT_END: .. rst-class:: classref-enumeration-constant :ref:`SwitchMode` **SWITCH_MODE_AT_END** = ``2`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _enum_AnimationNodeStateMachineTransition_AdvanceMode: .. rst-class:: classref-enumeration enum **AdvanceMode**: .. _class_AnimationNodeStateMachineTransition_constant_ADVANCE_MODE_DISABLED: .. rst-class:: classref-enumeration-constant :ref:`AdvanceMode` **ADVANCE_MODE_DISABLED** = ``0`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. _class_AnimationNodeStateMachineTransition_constant_ADVANCE_MODE_ENABLED: .. rst-class:: classref-enumeration-constant :ref:`AdvanceMode` **ADVANCE_MODE_ENABLED** = ``1`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. _class_AnimationNodeStateMachineTransition_constant_ADVANCE_MODE_AUTO: .. rst-class:: classref-enumeration-constant :ref:`AdvanceMode` **ADVANCE_MODE_AUTO** = ``2`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_AnimationNodeStateMachineTransition_property_advance_condition: .. rst-class:: classref-property :ref:`StringName` **advance_condition** = ``&""`` .. rst-class:: classref-property-setget - void **set_advance_condition** **(** :ref:`StringName` value **)** - :ref:`StringName` **get_advance_condition** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_advance_expression: .. rst-class:: classref-property :ref:`String` **advance_expression** = ``""`` .. rst-class:: classref-property-setget - void **set_advance_expression** **(** :ref:`String` value **)** - :ref:`String` **get_advance_expression** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_advance_mode: .. rst-class:: classref-property :ref:`AdvanceMode` **advance_mode** = ``1`` .. rst-class:: classref-property-setget - void **set_advance_mode** **(** :ref:`AdvanceMode` value **)** - :ref:`AdvanceMode` **get_advance_mode** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_break_loop_at_end: .. rst-class:: classref-property :ref:`bool` **break_loop_at_end** = ``false`` .. rst-class:: classref-property-setget - void **set_break_loop_at_end** **(** :ref:`bool` value **)** - :ref:`bool` **is_loop_broken_at_end** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_priority: .. rst-class:: classref-property :ref:`int` **priority** = ``1`` .. rst-class:: classref-property-setget - void **set_priority** **(** :ref:`int` value **)** - :ref:`int` **get_priority** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_reset: .. rst-class:: classref-property :ref:`bool` **reset** = ``true`` .. rst-class:: classref-property-setget - void **set_reset** **(** :ref:`bool` value **)** - :ref:`bool` **is_reset** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_switch_mode: .. rst-class:: classref-property :ref:`SwitchMode` **switch_mode** = ``0`` .. rst-class:: classref-property-setget - void **set_switch_mode** **(** :ref:`SwitchMode` value **)** - :ref:`SwitchMode` **get_switch_mode** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_xfade_curve: .. rst-class:: classref-property :ref:`Curve` **xfade_curve** .. rst-class:: classref-property-setget - void **set_xfade_curve** **(** :ref:`Curve` value **)** - :ref:`Curve` **get_xfade_curve** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_AnimationNodeStateMachineTransition_property_xfade_time: .. rst-class:: classref-property :ref:`float` **xfade_time** = ``0.0`` .. rst-class:: classref-property-setget - void **set_xfade_time** **(** :ref:`float` value **)** - :ref:`float` **get_xfade_time** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`